We’re watching further changes to MGS1’s Steam records as support for Master Collection Vol. 1 continues. The SteamDB history screenshot we shared shows changes to depot and optional-DLC configuration on
We’re watching further changes to MGS1’s Steam records as support for Master Collection Vol. 1 continues. The SteamDB history screenshot we shared shows changes to depot and optional-DLC configuration on
Two days after Master Collection Vol. 1 launched, we put together this first assessment of the PS5 and Steam versions. It preserves the problems, requests and impressions we reported at
We have more Metal Gear Solid Δ: Snake Eater images to share from the video feed. This gallery brings together all 14 screenshots from our post and its four follow-ups.
Our position on Metal Gear Solid Δ: Snake Eater has been cautious optimism. This personal commentary explains that position, and why criticism and optimism can both be part of following
Here is our next set of Metal Gear Solid Δ: Snake Eater video-feed captures. This gallery includes all 12 images from the main post and both of our follow-ups. The
We have six direct-feed in-game screenshots from Metal Gear Solid Δ: Snake Eater to examine. All four images from our main post and the two additional images in our self-reply
Metal Gear Solid Δ: Snake Eater is being developed using Unreal Engine 5. We shared this closer look at the footage following the first in-engine showing at the Xbox Partner
The first in-engine look at Metal Gear Solid Δ: Snake Eater has arrived during the Xbox Partner Preview. The remake is being developed using Unreal Engine 5, and we shared
New Metal Gear Solid Δ: Snake Eater footage has debuted during Microsoft’s Xbox Partner Preview. We shared these four images as the footage was revealed. The event provided the first
Players in our Discord reported a workaround for MGS2 and MGS3 crashes on Steam Deck and Linux. We shared Jhmaal Jackson’s demonstration, which points to the Windows audio library xaudio2_9.dll.






