For everyone anticipating another Metal Gear Solid: Master Collection Vol. 1 update, Konami has been cooking according to SteamDB. We’re hoping to see an update sooner rather than later. Fingers
For everyone anticipating another Metal Gear Solid: Master Collection Vol. 1 update, Konami has been cooking according to SteamDB. We’re hoping to see an update sooner rather than later. Fingers
Yoji Shinkawa, seen here holding his custom, one-of-a-kind Metal Gear M-Rex model, built using parts from various other model kits. It features the cannon prominently shown in early concept art,
This detail from Digital Foundry’s Metal Gear Solid Δ: Snake Eater demo discussion deserves another look after getting lost in the MGS1 and MGSV celebrations. Producer Noriaki Okamura confirmed that
Digital Foundry’s DF Direct Weekly covered its hands-on Metal Gear Solid Δ: Snake Eater demo, with encouraging details on the controls, visuals and PS5 modes. Controls and enemy behaviour Producer
In Metal Gear Solid V: The Phantom Pain, while making the escape during the attack on the Dhekelia SBA Memorial military hospital in Cyprus, a statue of The Boss on
Did you know the Triumph Bonneville T100 appearing in MGS4 and Metal Gear Solid V: The Phantom Pain is the same model, with the same licence plate number: 3B71 0512?
A Karakul sheep hat concept that never made it into the final build of Metal Gear Solid V: The Phantom Pain. Source Our original X post
We’ve been saying it’s coming. With Delta in development and Master Collection Vol. 1 fixes still being completed, it’s going to take a minute, but the team has heard us
Kinda Funny’s Metal Gear Solid Δ: Snake Eater preview round-up reacts to the news so far, with Greg Miller and Tim Gettys breaking it down. This segment really sums up
Here’s our Metal Gear Solid Δ: Snake Eater preview wrap-up, bringing together the details we reported in August 2024. Development, credits and release plans The new Metal Gear Solid team






