
Yuji Korekado, creative producer of Metal Gear Solid Δ: Snake Eater, has outlined how the remake will benefit from PlayStation 5 Pro in a new PlayStation Blog feature.
Korekado specifically highlighted PlayStation Spectral Super Resolution (PSSR), saying it makes the jungle’s trees and dense vegetation more vivid and strengthens the realism of sneaking through the natural environment. He also said the team can deliver smoother gameplay with better frame rates throughout the game.
We shared his comments as part of Sony’s broader discussion of the PS5 Pro’s larger GPU, advanced ray tracing and AI-driven upscaling. For Delta, the details in Korekado’s statement focus on PSSR’s effect on the jungle and improved frame rates.

PlayStation Blog — developers discuss PS5 Pro improvements
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