
In regards to my post earlier, Modding efforts have come up with a solution that removes the bilinear filtering in MGS1: Master Collection version. This is part of that blurring people are complaining about out-of-native resolution upscaling complaints. Inside the games’ code was also found “smoothing”, much like the option you could disable on the PS3, which is also apparent here. Its baffling to think Konami/M2 who worked on this port would not make the bilinear filtering or smoothing a display toggle option for users on console or on Steam. I imagine this could be easily fixed on their end, so I hope they do so because the difference, as you can see below, is stark.






