
Digital Foundry has put together a great comparison of Metal Gear Solid Δ: Snake Eater’s Unreal Engine 5 remake and the original 2004 game.
The video examines specific changes and visual enhancements in the trailer while comparing them with the original work. For us, it is another useful look at how faithfully Konami is approaching Snake Eater.
In our follow-up, we also questioned the reaction to motion blur. It is a familiar effect in modern games, including MGSV, and many games offer an option to turn it off. That general point should not be taken as confirmation of a particular setting in Delta at this stage.
Digital Foundry — UE5 remake versus original trailer comparison.






