Konami made it clear in Metal Gear Production Hotline 01 that these broadcasts will become a regular occurrence, giving fans more opportunities to hear from the team as development of
Konami made it clear in Metal Gear Production Hotline 01 that these broadcasts will become a regular occurrence, giving fans more opportunities to hear from the team as development of
Congratulations to Konami and the hardworking staff behind Metal Gear Solid Δ: Snake Eater. After Metal Gear Production Hotline 01, we are over the moon with the updates and look
Our first look at Metal Gear Solid Δ: Snake Eater’s start menu confirms that the familiar original presentation is returning with updated visuals. Some fans had worried that the original
Metal Gear Production Hotline 01 gave us our first look at Metal Gear Solid Δ: Snake Eater’s updated interface and Naked Snake in the Survival Viewer. The short clip offers
Konami has shown the color-filter styles in Metal Gear Solid Δ: Snake Eater, responding to fans who wanted the option of a look closer to the original game. The comparisons
Here is our first look at Metal Gear Solid Δ: Snake Eater’s updated UI and Naked Snake in the Survival Viewer, shown during Metal Gear Production Hotline 01. We have
During Metal Gear Production Hotline 01, producer Noriaki Okamura addressed the direct feedback the team has received from fans, including their displeasure with Konami and its handling of Metal Gear.
Producer Noriaki Okamura has reiterated that many staff from the original Kojima Productions team at Konami are working on Metal Gear Solid Δ: Snake Eater. Asked about outside parties involved
Hideo Kojima and the original Metal Gear Solid 3: Snake Eater development staff will be credited for their original roles in Metal Gear Solid Δ: Snake Eater, according to producer
Producer Noriaki Okamura says he would love to work with Hideo Kojima and the original Metal Gear team again, describing the prospect as a dream. Speaking during Metal Gear Production






