Editorial: constructive feedback on Ocelot’s design in Metal Gear Solid Delta

Opinion piece not News 🚨

I recognize that this topic may be somewhat controversial, but I believe it is important to address it openly. It appears that the development team in Japan has taken into consideration some of the feedback from fans regarding The Boss's appearance and has made subtle adjustments as a result. Personally, I did not have significant concerns about her design; however, it is clear that others had differing opinions.

With that said, I would like to offer some constructive feedback to the development team back in Japan regarding Ocelot's visuals. In my opinion, the Pachislot version of Ocelot exhibits a more cohesive and appealing overall design. The current iteration, from certain perspectives, lacks consistency across various angles, occasionally resulting in oddly exaggerated features. I think there is an opportunity to adjust the character model to maintain a more uniform appearance across different viewpoints.

While I understand that this perspective of mine may not be shared by others, I believe there is an opportunity and potential for refinement in Ocelot's design. Again, I might be alone in this opinion and that is perfectly fine.

Let me know your thoughts in the comments down below. ⬇️ Keep it civil PLEASE.

MGN comparison of Ocelot’s Delta and Pachislot designs

🤔🧐

MGN comparison of Ocelot’s appearance from different viewpoints

Source: https://x.com/MGSMGN/status/1839386246084518134

Source: https://x.com/MGSMGN/status/1839389829433590190

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