In Metal Gear Solid V: The Phantom Pain, while making the escape during the attack on the Dhekelia SBA Memorial military hospital in Cyprus, a statue of The Boss on
In Metal Gear Solid V: The Phantom Pain, while making the escape during the attack on the Dhekelia SBA Memorial military hospital in Cyprus, a statue of The Boss on
Did you know the Triumph Bonneville T100 appearing in MGS4 and Metal Gear Solid V: The Phantom Pain is the same model, with the same licence plate number: 3B71 0512?
A Karakul sheep hat concept that never made it into the final build of Metal Gear Solid V: The Phantom Pain. Source Our original X post
We’ve been saying it’s coming. With Delta in development and Master Collection Vol. 1 fixes still being completed, it’s going to take a minute, but the team has heard us
Kinda Funny’s Metal Gear Solid Δ: Snake Eater preview round-up reacts to the news so far, with Greg Miller and Tim Gettys breaking it down. This segment really sums up
Here’s our Metal Gear Solid Δ: Snake Eater preview wrap-up, bringing together the details we reported in August 2024. Development, credits and release plans The new Metal Gear Solid team
Metal Gear Solid’s new team shares creative responsibility, with no single person taking over Hideo Kojima’s former role, producer Noriaki Okamura told Rock Paper Shotgun. Okamura described a talented team
Good news: Metal Gear Solid Δ: Snake Eater is bringing back the banana-print camouflage Snake wears in the Snake vs. Monkey minigame. At the time of these August 2024 previews,
When IGN asked why Metal Gear Solid Δ: Snake Eater wasn’t bringing MGS3’s map design up to date, producer Noriaki Okamura explained why the team kept the original structure. The
ScreenRant’s Metal Gear Solid Δ: Snake Eater preview highlighted several new details, from its opening credits to the favourite-game choices at the start of a new game. Original credits and






