
Yuji Korekado discussed Delta’s updated controls in Real Sound’s interview with him and Noriaki Okamura. We translated his explanation of why the remake needed to feel comfortable for today’s players.
He said expectations change over time, and reproducing the original controls unchanged could frustrate modern players. With ten years since The Phantom Pain, the team also wanted newcomers unfamiliar with Metal Gear to enjoy the game without unnecessary friction.
Korekado emphasized that older controls offer their own distinctive gameplay pleasures. Delta therefore includes both New Style and Legacy Style, preserving two ways to play while respecting the original.


Sources: Real Sound interview · MGN on X






